Me

Liam Haynes

liam.i.haynes@gmail.com

763-339-6607

Fridley, MN

I'm a game developer interested in computer science, physics, and math. On the side, I enjoy playing instruments and biking. I co-created the game studio Lemonite Games, where I lead the team, program, compose music, and more.

Skills

Languages

C

C++

C#

Java

Python

JavaScript

TypeScript

HTML

Lua/Luau

OCaml

GDScript

Game Engines

Godot

Unity

Roblox Studio

Software

Git

Blender

FL Studio

Notion

Cubase

Dorico

Audacity

Adobe Photoshop

Adobe Substance 3D Painter

Education

University of Minnesota Twin Cities, College of Science and Engineering

B.S. Computer Science

B.S. Computational Physics

Math Minor

Expected Graduation: May 2029

Computer Science

Data Structures & Algorithms

Functional Programming

Computer Architecture

Software Design & Development

Directed Research

Mathematics

Calculus I

Calculus II

Multivariable Calculus

Linear Algebra

Differential Equations

Discrete Mathematics

Sequences and Series

Abstract Algebra

Physics

Physics I

Physics II

Physics III

Thermo-dynamics

Projects